Industry Insights: From The Industry Side
A Note About Creating a Good Promotional Campaign
by Paul FranklinDecember 22, 1998
|
|
|||
Industry Insights: From The Industry SideA Note About Creating a Good Promotional Campaignby Paul FranklinDecember 22, 1998
| So You Want To Do Reviews for RPG.net? This column is intended for people doing their first review for RPG.net and the old-timers. The goal of this column is to help you produce the best reviews that you can and reviews that other people want to read.
So, how do you write a good review? Well, of course everyone has their own style, below are a few guidelines to help you along.
1) Know your material. If you are going to review a game book or supplement, make sure to read most of it. This does not require you to read each and every single word, but you should have a good knowledge of the product beforehand. If you are unfamiliar with the game system, make a character, play out a few combats, and maybe even write up a quick choose-your-own adventure style adventure to see how it plays. The essential thing here is to give the readers the idea that you are familiar with the product and are qualified to review it.
2) Make an outline. Why should I do an outline for a review? Yes, I simply write down an idea for all the major points that I want to touch upon in the review. Go back over your ideas when you are done and fill in the blanks. Using the ideas as the starting sentence, I usually build upon the thoughts that I had about that particular part of the game.
3) Make a list of good points (if there are any, they can't all be golden) and bad points (we all have one of these sitting on our shelves). Don't be afraid to come out and say that a product is poorly written or poorly illustrated. As a reviewer, it is your job to tell people about this product and based on what you say, a person may or may not choose to buy this product. However, try to balance the good and the bad so that your review is not a single harsh criticism of someone's product or an overly gushy worship of the product's creator.
4) Cover the entire product. When you write your review, try to cover as much of the product as possible, while at the same time keeping the review to a reasonable size. Most people do this by "mini-reviewing" each chapter, which is an excellent way to describe the game. Some games are so large as to be prohibitive to review in a few pages. With items like these, pick out the high points, and the low points, and condense to a reasonable size. Be sure to mention points that you thought were important.
5) Write your review before you go online to post it. Use a plain old text editor or whatever works best for you, spell check it, grammar check it, and have someone else read it before you post it. I cannot stress this one enough. Nothing looks worse than a review that has barely comprehensible grammar combined with bad spelling. This is one of the easiest parts to accomplish in writing a review and should take relatively little time.
6) Be patient. Sometimes reviews are skipped for a week (sorry Sandy, I can get a bit grumpy sometimes) or things happen. One way to check if your review has made it to the database is to look up all the reviews with your name with the database search engine.
7) Watch the Reviewers Page on RPG.net. Sandy regularly gets items for review and sends them out to reviewers so that they can evaluate them for RPG.net. If you feel you are up to the challenge, step up to the plate and swing away.
8) Watch the offers start pouring in. Actually, I am kidding. This stuff takes time, and certainly don't quit your day job to become a reviewer for RPG.net. The gaming industry is in a state of flux right now and people are moving out of the industry into real jobs all the time. Maybe, just maybe, your review will be noticed and someone may contact you, asking you to review a sample of their product for RPG.net.
Well, those are my tips on how to write a review, and now on to some other helpful advice about doing reviews.
Q: What should I review? A: Games, and gaming related items. That includes rulebooks, supplements, boardgames, some computer games, wargames, table-top games, card games, and last of all miscellaneous. The key to reviewing an item is thinking whether or not other gamers would want to know about this. A review of your sisters diary from 1996 would probably be out of place, but a review the newest board game from Germany would be right in there.
Q: Will I get paid for doing a review? A: No.
Q: Do I have to pay for the products I review? A: Unless you receive items from RPG.net's slim collection of donated items, yes.
Q: Why are there so many positive reviews, and not as many negative reviews? A: Since RPG.net is a volunteer review board, the books that the reviewers pick up will be the ones that they want. Rarely do I purchase a book I know I won't like.
Q: Should I review products that are out of print? A: Yes. With the advent of the Internet getting out of print items is getting easier and easier. A review of a product that is a few years old is helpful to people who are purchasing out of print items.
Well, that's about it. This isn't a glamorous industry and name recognition is something almost unheard of among gamers. Someday though you can gather your gaming group around and tell them how you published your first big game, and it all started by doing reviews on RPG.net! | |
| Topics | Author | Date | Latest Reply |
| Games Workshop's Way (1) new | Tim Duerksen | 07-18-2003 07:48 | 07-18-2003 07:48 new |
| American roleplayers (5) new | Rockwell | 05-30-2002 05:08 | 07-21-2004 18:18 new |
| Re-release is good (4) new | Blu | 05-23-2002 12:38 | 11-26-2003 07:49 new |
| Nice interview. (3) new | Greg Basich | 04-24-2002 09:12 | 08-24-2002 01:50 new |
| Thanks, Gareth. (1) new | Keith Burkhead | 04-24-2002 08:14 | 04-24-2002 08:14 new |
| Spot on! (2) new | Matt M | 04-20-2002 04:48 | 04-19-2003 14:36 new |
| Very nice work (7) new | Steve D | 04-19-2002 04:31 | 04-23-2002 14:51 new |
| Dejavu (1) new | Scarecrow | 04-19-2002 01:31 | 04-19-2002 01:31 new |
| I hate game fiction too (2) new | Phill Calle | 04-18-2002 20:10 | 05-28-2003 07:51 new |
| Great job! (1) new | Cedric Chin | 03-31-2002 17:08 | 03-31-2002 17:08 new |
| That, and $1.298, will get ya a cuppa (15) new | Sam Chupp | 03-28-2002 06:46 | 03-02-2003 12:44 new |
| Amuse me some more! (1) new | KC | 03-28-2002 02:34 | 03-28-2002 02:34 new |
| Marketing (5) new | Ken Burnside | 03-27-2002 05:44 | 09-15-2004 04:38 new |
| Freeport Crisis (4) new | KC | 03-24-2002 01:26 | 03-28-2002 02:23 new |
| What about the rest..? (4) new | Adam Williams | 03-23-2002 19:42 | 06-18-2004 05:16 new |
| What do I think? (5) new | Chris Camfield | 03-23-2002 08:15 | 03-25-2002 22:29 new |
| Only on RPGnet.... (10) new | Gareth-Michael Skarka | 02-12-2002 09:08 | 05-28-2003 07:48 new |
| An Interview (4) new | Dan | 02-11-2002 13:56 | 03-24-2002 05:20 new |
| That was really ... (9) new | S. John Ross | 02-08-2002 21:06 | 02-12-2002 05:52 new |
| Tim Powers? Where?? (7) new | Valandil | 01-20-2002 23:39 | 05-30-2002 04:50 new |
| Catch22 (1) new | Rusty | 01-20-2002 20:19 | 01-20-2002 20:19 new |
| Tim Powers and Unknown Armies (4) new | Mitch | 01-19-2002 10:43 | 09-27-2002 12:47 new |
| The problems I can see... (7) new | Mark Green | 01-04-2002 04:33 | 01-10-2002 14:43 new |
| You know what's a cool thing to put on web pages? (6) new | Jeff Freeman | 12-09-2001 02:41 | 01-04-2002 07:08 new |
| Credit Where Its Due (5) new | Chris Pramas | 12-05-2001 15:05 | 12-05-2001 16:16 new |
| Acceptance Speech [Plus] (3) new | S. John Ross | 12-05-2001 12:31 | 12-07-2001 18:49 new |
| Cool! (1) new | Chris Camfield | 12-05-2001 12:18 | 12-05-2001 12:18 new |
| Heh...now I know why I suck at business... (2) new | Steve D | 10-18-2001 01:06 | 01-22-2002 03:38 new |
| Those wouldn't be _MY_ top 5... (1) new | GAZZA | 10-15-2001 01:17 | 10-15-2001 01:17 new |
| Not to belittle the tragedy... (11) new | Rygar | 10-01-2001 08:07 | 12-07-2001 15:58 new |
|
[ Read FAQ | Subscribe to RSS | Partner Sites | Contact Us | Advertise with Us ] |